I’ve been playing for only two days, and it is very telling that a game without fancy graphics and a host of designers can be so compelling, interesting, and enjoyable. I have not even BEGUN to explore all the employment possibilities, as I keep getting new ideas for starting over … Playing with politics (Democracy) doesn’t so much interest me personally, but if you ever design a game in regards to business and enterprise (a la Capitalism and Business Tycoon but not as infuriatingly complicated as them), I am so on it!
It would be wonderful to see more books and items added, maybe some more exotic pets like reptiles, and if there is way to add some descriptor to a book or item BEFORE you buy it, so that the player knows which book will actually add IQ points or give them culture … that might be useful. At least on the Easy and perhaps Normal settings. I love the suggestion someone made on an earlier thread about having a “house” setting and being able to decorate and furnish it, though I could see that more as a Kudos 2 type of game, rather than tacking it on to the current one.
I only have one real complaint, and it’s not so much a complaint as an inconvenience. The training box, listing the avatar’s life skills and education, blends right into the employment box so that the training can’t be read! That makes it very difficult to know how far I’ve come in Driving, Golf, etc. If there was either a way to move one or both boxes on the screen to get them out of each other’s way, or to have pull-down boxes or arrows on the training box so that the box itself is kept small and short, but you can expand it lengthwise (or place on top of employment temporarily) when needed. Another possibility may be to make it possible to “hide” the employment box since it isn’t as important (at least to me) to have visible and accessible as the training box, which is where I have the meat of my avatars’ life skills and training … their “life” so to speak.
Thank you for a wonderful game! Best value I’ve spent on a computer game in a long time.