Some of the modules available do not seem like they should take up an entire slot. things like targeting computers, laser painters and micro crew modules all seem to small to justify a full slot. i propose a “micro module” that allows you to turn one big slot into 2 to 4 “micro slots.” this means that you can add small things to a ship without using up valuable slots for other full modules.
some likely candidates for this are:
anything that is more or less just a computer (computers in the future are supposed to be small)
anything that is “micro” in the first place (“micro crew module” or a new “micro power module”)
anything that currently has a limited use and could conceivably be small (the above mentioned laser pointer for example)
components that are either reduced effectiveness , extremely expensive, or both (Anti-emp etc.)
things like officers quarters(as mentioned in previous threads), robot quarters etc.
anti-missile chaff dispensers, or other 1 use devices
this could be applied to hard-points and bays, or just bays.