How to use the hull editor? I’ve tried “[insert shortcut here]”-editor, “[insert shortcut here]-editor”, and I got nothing. I’m using V1.56.
What is the .pkg file for. I know it’s necessary for races but what does it do? And how can I view it?
EDIT:
And 3. Is it possible to make a laser that arcs [i]between[i] fighters, damaging multiple at a time? Like a lightning gun that acts like a lightning gun?
First off, I suggest that you upgrade GSB If you need a reason - Flak Cannon
To activate the editor, find your shortcut for GSB and change your target from:
For Example:
“E:\Games\Gratuitous Space Battles\GSB.exe”
to
“E:\Games\Gratuitous Space Battles\GSB.exe” -editor
(Note the Inverted Commas.)
Start in stays the same:
“E:\Games\Gratuitous Space Battles”
you can open it using a text file.
From what I remember it is used for online challenges. AcePalarum gives a better explanation
Ah, the chain lightning gun. One of the (many) requests that we asked Cliff to code.
However there is the Flak Cannon. It can damage multiple ships with one explosive bullet
The .pkg file adds your mod to the checkboxes you can select/deselect when posting a challenge to let the system know what expansion/mod content is included. Observe:
As you can see, I have the FedElite, Nomads,Order, Outcasts, Parasites, Swarm and Tribe expansions (official Positech content) as well as my own Antares Expanse, The Enemy, Matmos Rift and Great Powers Stations mods and darkstar’s phenomenal Uni-T Mod.
Theoretically, this prevents players from downloading a challenge with content they don’t have and crashing the game. (In practice, lots of players neglect to uncheck the various boxes, resulting in a challenge labeled with extra content it doesn’t have. But that’s neither here nor there.)
Oh, I wouldn’t give up that quickly. There are plenty of ways to make an ultimate apocalyptic death dealing device. There are plenty of mods that have em.
You just need to know which rules you have to abide, which ones can bent and what ones can be broken
Fair enough. I was reading around and I found a suggestion (By you, as a matter of fact) that you could create an AOE Nuke using the flak parameter. Maybe I’ll try that.
The fleet were all equipped with dooms day devices - an entire Uni-T fleet was taken down by a single wing of federation fighters. . .
Mind you it was rather beautiful to watch the chain reaction wash across the formation. . .