[size=150]Disaster and Emergency Situations Pack- No Terrorism Edition[/size]
A Democracy 3 Mod
[size=100]Download from Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=226713876&searchtext=[/size]
Or in zip format:DESPack-NoTerrorism.zip (62.3 KB)
By popular demand, this is a version of the Disaster and Emergency Situation Pack that has all of the stuff relating to terrorism removed, leaving the 8 types of natural and man-made disasters that can befall your nation! All of these are about what happens to your country when things go horribly wrong on a national scale!
If you were worried about the effects of the terrorism in the original, this is for you!
The original was PCGamer.com’s Mod of the Week, 3rd December 2013, and they had this to say about the mod:
The mod is intended to both add more variety and more challenge to the game, by adding a number of new national level disasters such as major flooding and wildfires. It acts as a balance mod to stop you getting complacent and stop you ever quite reaching too much of a comfortable plateau.
While I don’t want to spoil all of the surprises, the pack now means that almost everything in the UK National Risk Register for Civil Emergencies is implemented in one form or another in the game (minus anything terrorism related). The things that aren’t included are things that are less likely to apply to all countries, like severe snowfall.
However, with all of this doom and destruction, there is a little hope. Four new national agencies can be put in place to help mitigate the effects of these disasters and other national level problems. While these will do little to help with your everyday problems like crime or poor health, they help build up resilience to major disasters. And, when things do go wrong, they step in to help coordinate a national response, further reducing effects. However, they take a long time to get established, so you may find yourself spending a lot of money on them for something that may never actually happen.
The pack includes a new kind of event that triggers situations. These events will show up in your quarterly report (such as ‘A new disease is spreading!’) and may have some initial effect, but will be followed by a situation that appears as a red icon on your main view. This keeps the serious disasters in your vision, and allows for their effects to be mitigated (or worsened…) through policies and other simulation values.