This mod is created for the express purpose of balancing the Empire.
It is balanced against the original game.
Do not complain if the Empire doesn’t then compete against mods.
Credit to Cliffski, the incredible programmer who created that without which none of this would be possible: Gratuitous Space Battles!
Credit to Darkstar for helping me through my modding troubles!
Credit to Praetors for the purple laser beam used in the enhanced beam laser!
Huge, HUGE credit to CaptainEpicFail, whose WIP mod inspired me to give my own take on buffing the Empire – my favourite race.
WELCOME, to my newest mod, and a heavily inspired one at that. I have to give a huge amount of credit to CaptainEpicFail and his thread “[MOD][WIP] So I’m having a go at buffing the Empire…”; the reason this mod exists is because CEF’s is not public. I took into account his methods of balancing, compared them to my own, and then put these new methods to work. IMPORTANT: This mod does NOT replace the original module files (EXCEPT the hull files, and this mod includes a backup copy of all the hull files), so if you have any troubles, just uninstall.
The highlight of this mod, in my opinion is two things.
Firstly, it was my first balancing attempt. Seriously. I didn’t even TRY to balance Dookcraft Laboratories pre-release.
Secondly, the STORY I’ve added to this mod (See the PDF file in the mod files ;D)
Detailed feature preview:
[size=125]I. ) [/size]Bonus changes:
Centurion - +10% Shields - +8% Speed - +10% Power - 2 power generated (Going to change when I balance frigates in 1.1) - Cost remains the same
Imperator - +10% Shields - +8% Speed - +50% Power - 10 power generated (ditto) - Ditto
Praetorian - +50% Shields - +20% Integrity - +20% Armour - 14 power generated - Ditto
Legion - +16% Shields - 10 Power generated - Ditto
Imperial Weapons Platform - +10% Shields - -100% Speed - 514 power generated (For the new weapons) - Ditto
Ballista - +12% Power - 2.1 power generated - Ditto
Phalanx - +14% Speed - 2 power generated - Ditto
Javelin - +13% Armour - 2.6 power generated - Ditto
[size=125]II. ) [/size]New weapons:
Sovereign Warbeam - 70 Armour Pen - 25 shield Pen - 3300 Fire interval - 75 damage - 120 hitpoints - 1000 / 300 Max / min range - 175 Cost - 30 Power - 17 Crew - 85 Weight
Storm Beamer - 31 Armour Pen - 13 shield Pen - 450 Fire interval - 20 damage - 120 hitpoints - 700 / 200 Max / min range - 150 Cost - 15 Power - 12 Crew - 103 Weight
Soulfire Deathbeam - 100 Armour Pen - 100 shield Pen - 10000 Fire interval - 1000 damage - 200 hitpoints - 1500 / 500 Max / min range - 350 Cost - 500 Power - 20 Crew - 75 Weight
Exothermic-Cruise-Missile Silo - 100 Armour Pen - 100 shield Pen - 4500 Fire interval - 500 damage - 200 hitpoints - 1500 / 500 Max / min range - 350 Cost - 500 Power - 20 Crew - 75 Weight
[size=125]III. ) [/size]Modules:
Micro Shielding - 20 Shieldpoints - 7 Resistance - 0 Recharge - 7 Power - 40 Cost - 5 Hitpoints - 3 Weight (Now I think about it, I should probably add some more hull points to one of the fighters. To do in 1.1)
Battle Shields - 310 Shieldpoints - 25 Resistance - 0.002 Recharge - 10 Power - 10 Crew - 95 Cost - 40 Hitpoints - 45 Weight
My favourite part of this mod is the Imperial Weapons Platform buff. The Platform now has two very powerful weapons that only it can equip. The ‘Soulfire Deathbeam’ is a beam laser of extreme strength with a hilariously slow reload. The ‘Exothermic-Cruise-Missile Launcher’ deals half as much damage but has just over double the fire rate, however it also has low tracking speed and it can be shot down.
I have also added several laser-based weapons, and a new shield. Finally, I have added several bonuses to all ships except the frigates. Those changes will be released at a later date.
So without further ado, I bring you, [size=150]The Enhanced Empire Mod![/size]
The download link:
[size=110]http://www.mediafire.com/download/6rxxazdtby4x1a8/Enhanced+Empire+Mod+V1.0.zip[/size]
If you have any suggestions, questions, comments, or feedback regarding this mod (ESPECIALLY if you believe that this balance mod requires balancing and doesn’t quite do the job) please leave a comment!
Enjoy the new and improved Enhanced Empire!