Been working on this for 3 days. It’s a mod that turns GSB into GNB. Currently it’s a WIP and I’m not sure if I’ll release it but damn, it’s been very fun to make.
After 3 days of work I could finally have my first giant clusterfuck battle of all kinds of ships and planes. It was awesome.
Anyways, current hulls/ships/planes ingame:
Yamato (battleship, longest cannon range and damage, heavily armoured, has 4 AA guns. But it’s very slow and gets hit easily, is vulnerable to torpedo bombers, other battleships and the fletcher’s torpedo plus costs more than the PoW. )
Prince of Wales (battleship, cannon range, armour and damage are slightly lower than the Yamato. has 4 AA guns. But it’s very slow and gets hit easily, is vulnerable to torpedo bombers, other battleships and the fletcher’s torpedo )
Hood (battlecruiser, less armor than a battleship, but slightly faster and guns do slightly lower damage than the PoW. All-around good ship. Has two AA guns.)
Suffren (heavy cruiser, good versus destroyers thanks to good gun accuracy but bad against battleships/cruisers due to low armour and low speed (same as BB) which allows the inaccurate BB guns to hit it. Has one AA gun.)
Fletcher (destroyer, fastest ship and very hard to hit by battleships (but if a lucky shot hits, it can decimate the Fletcher due to very low armour). Can launch a long-range torpedo which does a large amount of damage, but is very inaccurate so it can’t hit anything but battleships. Guns are weak but accurate. No AA guns.)
A6M Zero (fighter, equipped with two 20mm cannons to be used against other aircraft)
IL-2 (bomber, launches both torpedoes (which do about the same damage as the cannon of the Suffren) and bombs which do about half the damage of the Suffren’s guns.)
As you can see, the ships have their own setups for realism. I’m planning to add atleast one more destroyer and a heavy cruiser, and more planes.