I have for the Earth Defense Force:
3 ships rated as GSB frigates—the EDF DD, the “old battleship” (red one, first episode), and the Yukikaze missile destroyer.
2 ships rated as GSB Cruisers—the Yamato battleship, and the EDF Heavy Cruiser.
2 EDF fighters—the Cosmo Tiger II, and the Cosmo Zero
For the Gamilons I have:
1 ship rated as a Frigate—the Exterminator class DD (other slight visual variants coming).
3 ships rated as GSB Cruisers—the Audacious battleship, the Galmus battleship, and the Revenge (improved) Carrier.
4 gamilon fighters—the Prowler, the Arrowlet II, the Striker (dive bomber), and the Ramhead torpedo bomber.
A pile of new weapons, many with very long (for GSB) ranges, though the missile weapons are frequently limited in ammo, and the large warship cannons use the salvo commands to have them fire a few shots in a row, then a longer reload time.
There are 2 not so great scenarios (tough to edit them in text, I’m working on it). I need some balance feedback, frankly. Note that they play OK with stock ships, particularly on the smaller stock maps where range increases don’t matter as much. Hopefast did Yamato entirely and she is extremely powerful. That said she can still lose to comparable Gamilon forces.
Also, to play “officially” you’d not want to use shields.
Currently no weapons are locked, either.
[size=150]Here is VERSION 0.6:[/size]