All of theme will be great additions to modding. The first will be great, especially for those who do mods with multiple races (like GATC’s Xedilco). Restricted modules will make an interesting change for races.
Personally I was looking forward to the hidden hulls. A potential use for hidden hulls would be sneaking in experimental hulls and modules in release for optional public testing, with anyone who wants to test to test turning it off.
This is a triple dose of awesome. I can see all kinds of uses for these tidbits already - and that’s without delving deep into my mile-long list of future modding projects. Cliff, you are a gentleman and a scholar. I salute you!
Cliff, thank you for fulfilling these 3 requests I submitted to you for GSB v1.61. Such powerful features greatly extend the ability of the modding community to dive deeper into the sea of creativity. It will be interesting to see what use people make of them.
Who do you think lobbied to get those changes into the patch less than a day and a half before said patch became a reality, mate? See above.