Yes, that sounds right. It would be helpful if that was shown in the new events/dilemmas/situations debugger, though, as things like that, and “default” values, are not, and that means that it is very confusing when you are trying to look at what is causing a dilemma, situation, etc. and the values that are shown do not add up to anything near the final outcome value.
For example, with some items, I’ve seen the figures come to absolutely nothing like the outcome value, but then when I check the file, it turns out that’s because there is a default in that does not show. The same with this: it looked like there was some kind of error, but it was just because of an “invisible” input that did not even show up in the debugger. In fact, being able to see the effect of something like this is probably one of the main benefits that the debugger would have, as it’s something you don’t normally consider when you write the situation.
By the way, what sort of effect does ministerial competence actually have? How extreme is it? What is deducted when ministerial competence is 2, for example, and what is added when ministerial competence is at the maximum?