So I’ve been playing around with the 2K cruiser challenge, and I think Maarek’s statement of Rock, Paper, Scissors is dead on. I know that with the SAC challenges they are trying to work around this but I haven’t followed it to much.
I think an in-game ladder challenge should be coded in. Every time a retaliation is posted, the fleet has to be able to beat all the previous retaliations. So instead of just retaliating back and forth with specialized fleets designed to beat only the last retaliation, the fleet has to also beat all the challenges prior. I know that this is what they are doing with the SAC but i think it would be much simpler if it is just coded in. I am not a programmer (Vic-Basic was my forte) but I don’t think this would be too much of a major challenge to Cliffski.
Also it would mean at some point a fleet would be unbeatable. AKA a winning fleet.
A Random Battle Generator is also a great idea (posted earlier) especially if you don’t get to see the fleet until it is deployed. It would make balanced fleets much more common.
my few cents.