Nuclear missle


#1

I purchased a Nuclear Missle module (for cruisers), in the game, thinking it would be “cool”, however it doesn’t show up on my list of weaponry even though Fleet HQ shows it as being purchased. What’s up here?


#2

Nuclear missiles are only for the “Order” race.


#3

Thanks mate, I just figured it out. I wish it said that at Fleet HQ!


#4

yeah like a some kind of badge or sign: Order


#5

Yeah the Firefly Missiles say they’re only for the Order so the Nuclear missiles should be changed to say it too.


#6

A tad off-topic. Nothing to see here…
Added to GSBEdit todo list: “advanced” option to tag all modules with the race they’re restricted to (probably in the module description with something like [Order]. Advanced option because it’s editing the base game data files (at own risk and so on).


#7

In theory, thats easy, the method is at the bottom of each module file. Whether GSB will accept the input is another thing…

Open a module, and look at the bottom for this section:

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = min_range,DECIMAL
12 = has_decoys,BOOL
13 = missilespeed,DECIMAL
14 = total_damage,DECIMAL
15 = damage_duration,INTEGER

In theory, adding the following line should show the restricted status:

15 = restricted, BOOL (i think thats the right variable at least)

But I don’t know if that would work, and you’d have to modify EVERY restricted module to show it…thats a game patch issue.


#8

Thanks for this thread… was freaking out I had corrupted my game (after the last crash).

-Alien


#9

It’s too bad that Nuclear Missiles are so terrible in this game.