I’ve been putting a full beam laser, and photon cannon on a frigate design, with enough armor to stay alive for awhile; and enough engines to go speed .25+.
Depending on race/hull/exact number of weapons (some frigates have 3 weapons), the cost is generally somewhere between 800 and 1000 credits.
In general, this kind of frigate appears to be deadly against missile or plasma spam fleets.
Whatever the case of that; i used to build frigates with 0 armor and a lot of speed. Putting a good amount of armor at the sacrifice of speed (and even with the extra cost); it all seems more effective in most situations.
I totally agree with the statement about frigates being ‘about firepower and not defense.’
I like scenarios which limit the number of pilots, so that frigates can play a major role. With fighter-heavy scenarios, frigates in general appear to be too limited. Yes, a frigate can be built to withstand/defeat a fighter attack, but then it seems like such a frigate design is fairly ineffectual against cruisers.
Bottom line is; i really like frigates, but need to know there aren’t going to be a lot of fighters around, in order to really exploit the frigate’s strengths.