Often when deploying my ships i say to myself: “it would be so cool if i had this order”. I’m sure a lot of you feel the same, so how about we compile a list of the orders that people would really, really like to see added at some point in the future for your ships to follow. I’ll start:
Suicide: Similar to cautious, but with the ship captain instead throwing caution to the winds and simply attempting to get close and cause as much damage as possible to the enemy fleet. Could possibly be coupled with a module designed to make ships cause damage upon exploding for suicide frigates.
Attack X ship: Like escort but backwards, locking your fleet into attacking a specific ship until it is destroyed.
Wait X seconds: Basically, the fight starts, a ship with this order would wait a bit then start moving.
Attack shields: Lets you prioritise their target based on which ships have shields
Dont attack until shields are down: Like the above but would stop beam frigates wasting shots on highly shielded targets.
Weave and dodge: Makes a ship keep moving, regardless of whether its in range or not. Would let you give fast frigates a bit more survivability.
Hard Man: the opposite of vulture, letting your hard hitters cause more immediate damage to the biggest, strongest targets.
Organised: The opposite of co-operative, making sure that all your ships are firing at different targets. Would be very useful with ECM frigates
Thats a ‘short’ list of orders that i would like to see implemented at some point. Add more if you want.