the following is not gamebreaking but a bit annoying.
If you dragg a Conveyor over another Conveyor with a parking vehicle on it you will remove the vehicle.
Moving vehicles are not affected.
How to reproduce:
- ensure you have parking vehicles:
- start dragging the Conveyor
- Dragg the Conveyor over parking vevicle but do not release the mouse button
- Wait till the vehicles stopped and dragg to the next tile with a parking vehicle but still do not release the mouse button - the vehicles stay removed even if you place the conveyor without crossing the existing conveyor:
My expectation is that this will happen when releasing the mouse button and placing the conveyor but only on the updated conveyor tile.
While doing this screenshots I mentioned that the Chassis Assemble slot will remain on 2% Waiting for resources …
… but when running on SuperSpeed it’s 8%:
Both looks wrong because this slot can hold the parts for 3 production processes so it should not run into this problem. But maybe there is a good reason for so only the difference between the speeds will stay annoying. This could be related to this topic so maybe it’s fixed in 1.12 …