Population as Cost Multiplier /_default_ nultiplier


for a new policy, i need the current population as a cost multiplier.
Also, i didn’t understand what value is used for the default multiplier. According to the documentation, the value is set in the country file, but i could not figure out which values does influence the default multiplier.


Hi, can you explain a bit more. What do you mean by population? the country? or of a specific voter group size? The country population in the game does not changes, although you can grab the level of immigration as an object.

Hi Cliffski,

i want to create a policy for the basic income. As every citizen should get the same amount of money, i want to calculate the cost factor for the policy by the country population. As i don’t want to write a specific mod for every country, i want to use the population value from the country configuration.