I’ve just been working on creating my first events (for my State Union mod, available soon), and one of the things I had difficulty with was deciding on the degrade value. It is hard to conceptualise (for me anyway) exactly how long an effect will go on for and how much of an impact it will have while it is in effect.
Therefore, I have programmed a “Degrade Calculator”. Essentially, you put in the original intensity/value of the effect, and the value that you want it to degrade by each time, and it allows you to scroll through what effect will be remaining each turn. You can therefore see how long the event will have an effect for, and what level of effect it will have during this time.
Download: Degrade Calculator.zip (9.88 KB)