Good evening cliffski,
good evening Elinor,
thank you for your replies.
In my first try to make a modification for the game I would like to create a new situation, which is based from an value of a policy and from an statistical value, for example crime rate, debt value etc…
At the moment I am searching for a possible solution, that will activate the new situation, if the value of the policy has reached 100 % and the statistic-value has also reached a specific value.
For example: Value of Policy = 100 % AND Statistic-Value (CrimeRate) > 50 % -> Situation will be activated
In addition to that, I have another question to the situation.csv file:
What is the aim/intention of the variable ‘x’ in the ‘Input’ and ‘Output’ area of the code?
Thanks again for your help.