I’m expanding out the security job tree a bit to make it more useful in the long-term. Specifically, I’m adding “police” jobs, and I’m doing my bestest to stick with the actual British terms (all jobs are uniformed - “undercover” jobs don’t seem to make much sense in the context of the game). In general, they’re “harder pre-req, higher pay” bodyguard jobs, plus swapping muscle with IQ.
What I’m discovering is that I need to create some sort of “police experience” skill (or possibly two). What’s the procedure for adding something like this in a way that keeps it all in the mods folder?
Once I’ve got that information, I’ll mod them up, playtest them a bit, and then zip 'em up in a folder. Then it’s on to the military!