Rejoice Federation, for today we release the Corvette class fighter, complete with its own power generator, armor, shielding, Nanorepair system and because this is bigger than a fighter, yet smaller than a frigate. You must have a crew modular, a place for your hero’s to rest when not attending there duties.
Hello in this release I bring to you. . .
Federation Silver Corvette: I re-sized upgraded Leopard fighter, 4 hardpoints, and 6 standard slots.
Corvette crew module, holds 14 crew and one pilot. (its set at 15 for upgraded corvette weapons, soon™ to be out)
Corvette Armor module, Gota have armor to help soak up incoming fire.
Corvette engine module, Without this baby you would be sitting still with a fighter engine, so massive that you need a crew member to make work.
Corvette shield module, basically a stripped down Frigate unit, due to the controls and special adjustments in battle you need two crewmen to equip.
Corvette reflective shield module, see above, and adjust for same named frigate unit.
Corvette Nanorepair module, Basically a reduced version of the frigate nanorepair unit, you need two crew to program the repair droids.
Corvette Power Generator module, Gotta have something to power all Your new toys. Here is it 2 crew needed to equip this module.
ALL MODULES ARE IN ALPHA STAGE! ! !
That means some may be overpowering, if they are overpowering just post the module name, and how it is overpowering. Please no “Corvette is to overpowered” They are meant to be s l o w, and soak up the damage. But are limited to fighter weapons. Though I would like a NEW class to be tossed in there as a Corvette but I’m not sure how much code will need to be changed to add both Corvettes and Destroyers, I’m looking into this class. Re-sized frigates with hull, armor, shield, and power boosts to carry more frigate weapons.
Here you are the link to my files,