Maybe I didn’t get this from the tutorials, but I managed to get rid of a side effect in one of my games, but didn’t understand the reason why.
After upgrading from a tier 1 to tier 2 curing effect I had a ‘concentration + 3’ machine that showed how the side effect was removed (not just inactive, it removed it and opened the slot).
Does this happen if you remove the concentration a certain treshold from the active zone for a side effect?
I retried the setup with a ‘concentration + 1’ machine and then the side effect stayed on (but still in its inactive zone).
Thanks for clarifying!