Im looking around at the scripts in the program files and a few possibilities come to mind but Im not very good with code and so I wanted to ask about something specific first to get the hang of it.
In the \Kudos 2\data\simulation\scripts directory there is a lost_a_friend script with the following contents:
ApplyEffect(loneliness,0.1,_LONELINESS_DEGRADE,lost a friend);
ApplyEffect(happiness,-0.15,_HAPPINESS_DEGRADE,lost a friend);
ApplyEffect(confidence,-0.12,_CONFIDENCE_DEGRADE,lost a friend);
ApplyEffect(kudos,-0.06,_KUDOS_DEGRADE,lost a friend);
Now I have a good idea what each of the numbers do but im not 100% positive. Ive already backed up the simulation directory so im not too woried but lets say for example I wanted to decrease the amount of Confidence lost when you lose a friend to say, 0.5. I assume that the change I need to make is:
ApplyEffect(confidence,-0.12,_CONFIDENCE_DEGRADE,lost a friend);
to
ApplyEffect(confidence,-0.05,_CONFIDENCE_DEGRADE,lost a friend);
Would this cause me to only lose .05 confidence when I lose a friend instead of .12 confidence?