If a fighter goes under a cruiser… And another cruiser (at a higher height to the first cruiser) fires, say, a tractor beam at the fighter… The beam will go over the cruiser, yet the fighter is underneath it. This looks very strange
I’m not sure there’s an easy solution, short of having the beams actually angled (as I suppose they ought to be), which could produce it’s own visual artifacts (a beam going ‘through’ a ship it wasn’t actually targetting.)
It doesn’t really matter much, either way, just thought you should know in case there’s some nice solution to it, that I haven’t thought of