Hi there grats on Gratuitous Space Battles as its a very cool game but I wonder what software was used in its creation? for example was Visual C++ used? I know it uses Direct3D 9(?) and FmodEx.
The game was developed using Visual C++ 2005, with the visual assist plugin from whole tomato.
The gameplay and graphics engine is entirely written for this game in C++ by one person (me!) using Directx9.
It was developed on a dual core vista PC with 2 gigs of RAM and 2 big ass iiyama monitors.
Source control was done using the free single-user license of perforce.
The videos were recorded with the full version of fraps, and assembled using Sony Vegas
The artwork was done by a variety of artists using photoshop and Lightwave, and something called ‘painter’ as I recall.
No idea what the composer of the music used, but something expensive by the sounds of it :D.
The installer is the excellent freeware installer called inno settup.
Interesting reading to the aspiring developers among us
Oh, you even got original music made? I’d assumed you’d grabbed some obscure classical pieces
No, it’s all original, written specifically for the game to evoke memories of the sorts of movies and TV shows that inspired the idea