I don’t know if this has been mentioned before, but I’d like to see some comparative stats in the game–such as how much money your character hsa made this year vs previous years, kudos in a line graph, skill advancement, etc.
It might also be nice to see threshhold awards given to characters upon automatically reaching certain goals. Yes, I know this is unrealistic: so what? And improving your social skills by batending isn’t? You might go to a screen that shows trophies or plaques (or for that matter, moose heads–I don’t really care) when your character-of-choice becomes obscenely intelligent, or hits a certain income milestone, etc.
Just some ideas.