[Suggestion] Minimum Desired Range


#1

How it Currently Works:

Ships are given desired engagement ranges against each class of enemy. Unless given a “keep” moving order, the ship will stop upon reaching the specified range. When an enemy approaches within 1/2 the specified range, the ship will attempt to open the range again (particularly noticeable with the “keep moving order”).

The Suggestion:

Give us control over the minimum range rather than having it be hardcoded to 1/2 the maximum desired engagement range. This could be accomplished in the UI with either a second slider, or a second “pip” on the current range slider.

The Reason:

This would greatly diversify tactics, making a number of currently lackluster modules and archetypes more appealing, as well as greatly reduce frustration with the stupidity of captains armed with ranged weapons and the “keep moving” order.


#2

At the risk of sounding melodramatic, this is probably the single most important addition needed for the game.

Gameplay is at the complete mercy of unit autonomy.


#3

completely agreed! :smiley:


#4

I’m heartily in favor of the proposal. While I don’t wish to have GSB become a micromanaged click-fest, I do wish my captains would cease their inefficient (often suicidal) foolishness. The minimum-range order would prevent this while retaining the flavor of the game.


#5

I second this motion!


#6

I concur. I like my fleets to keep their distance.


#7

Adding my support to yet another request for this feature :smiley:


#8

The number of threads asking for this orders shows how much we (the people who play the game and recommend it to friends) want it.