I’m loving the Beta. However, I tried an experiment, making the fastest ships that I can. Of course this works great with fighters…they keep moving. WIth a Frigate, however, they park right in front of their target. So, speed doesn’t matter in such a case.
Is there a way we can set orders for a ship so that it keeps flying at full speed, even if its orbiting around their current target?
Not sure what you’d call that order…Evasive Actions?
For that matter, why would a ship want to stop? Maybe this is just fixing the AI
One other thing. In some long games, sometimes a cruiser ends up at the top or right side the field and seems to stop moving or targeting.