Would like the abilit to select the Packer capacity when Upgrade has been used to increase capacity.
Similar to the way some other machines have options to select (e.g. multi-mixer), game would allow the player
to select the # drugs per box for each packer when it has been upgraded. Too much to ask? maybe.
Had 2 drug packers to one outlet port before upgrading packer and was getting full capacity - 2 drugs per tick (or 18 drugs per 9 ticks -see below)
and showed 60 drug per month on company tab.
Upgraded Packer to 3 drugs per box for use in another line later in the game, but now my original 2 packers are producing 5 boxes per
9 ticks (5 packages and 4 blanks to the output per 9 ticks). Each box now has 3, so I’m getting 15 drugs per 9 ticks - compared to 18 drugs before.
Company tab shows 54 drugs per month.
A second line w/ slightly different belt layout also has gaps but stil managed to hit 60 drugs per month after the upgrade.
So I could A) change the 1st line layout to match (assuming I have room and notice the issue after upgrade)
or B) add a 3rd packager to the 1st line (if I haev a 3d input port somewhere and, again, assuming I have room and notice the issue after upgrade).
Upgrade Packer to 4 drugs per box gives different capacity - 1st line fluctuate b/w 52 & 56 per month, and 2nd line b/w 56, 60, and 64 per month.
It may seem trivial, but late game w/ big factories, once I have a drug performing well (and maybe locked out AI w/ patents and have OP regulatory connection)
I’d prefer to not have to worry about them changing just b/c I used Research Points to Upgrade.