I’ve been playing the scenario missions again since the 1.15 update and have been noticing that the Targeting Prioritization does not seem right, at least for Cruisers.
Here’s a specific situation I just watched in the 1st scenario - I’m playing Rebels; and AI is Alliance…
I’m on a fast road to defeat - 1 Cruiser left and some fighters. My last cruiser has 3 enemy cruisers in range - 2 of them have shields down and have taken moderate damage at most, and the 3rd cruiser has just come into range thus has not taken damage and has full shields. My cruiser takes the odd pot-shot at the 2 shield down cruisers and concentrates it big weapons onto the Shielded cruiser, and dies without honor…
My Cruiser is fighting with the following Orders:
As the last ship, I would expect Co-op and Rescuer to no longer have any effect.
All 3 cruisers are outside minimum firing distance, and inside maximum firing distance of my cruisers’ big weapons.