The game crashes at the end of a turn/ when I load from autosave

[4:54:49:535]- ----DEBUG FILE----
[4:54:49:535]- Windows 7 detected
[4:54:49:535]- Game version: 1.130
[4:54:49:787]- Desktop resolution is 1920 x 1080
[4:54:49:787]- Loaded Config: 1920x1080@0 [windowed]
[4:54:49:787]- GEngine::Init Engine mode: 1920x1080
[4:54:49:787]- GEngine::Desktop mode: 1920x1080
[4:54:49:787]- Matching desktop res
[4:54:49:787]- Calling SDL_CreateWindow: 1920x1080@0 [fullscreen]
[4:54:50:623]- Attempting to initialise steam
[4:54:50:755]- Steam initialisation failed
[4:54:50:755]- Initialising 3D Engine
[4:54:50:764]- OpenGL Vendor : NVIDIA Corporation
[4:54:50:764]- OpenGL Renderer: GeForce MX230/PCIe/SSE2
[4:54:50:764]- OpenGL Version : 4.6.0 NVIDIA 446.14
[4:54:50:765]- Initialising global vertex buffer
[4:54:51:393]- VE Clearing existing textures to replace with new [1920]x[1080]
[4:54:55:423]- PANGO context font map font families:
[4:54:55:423]- Noto Sans CJK SC
[4:54:55:423]- Noto Sans
[4:54:55:423]- Sans
[4:54:55:423]- Serif
[4:54:55:423]- Monospace
[4:54:55:427]- Initialising Sound Engine
[4:54:55:450]- Finished Initialising Sound Engine
[4:54:56:14]- Failed to open file: C:\Users\user\Documents/My Games/democracy4/compass.ini : 2
[4:54:56:14]- GBufferedFile failed to open file [C:\Users\user\Documents/My Games/democracy4/compass.ini]
[4:55:20:997]- Starting thread:[0][Load Game]
[4:55:20:998]- Load Game thread created OK
[4:55:21:0]- Debug::ProcessGameLoad
[4:55:21:0]- Debug::Releasing gameplay…
[4:55:21:0]- Debug: closing attack manager
[4:55:21:0]- Debug: attack manager closed
[4:55:21:34]- Debug::preloading gameplay…
[4:55:21:34]- Debug: closing attack manager
[4:55:21:34]- Debug: attack manager closed
[4:55:21:34]- Debug:Simulation Released…
[4:55:21:35]- Debug:Initialised Globals…
[4:55:21:35]- Debug:Financemanager initialised…
[4:55:21:35]- Debug:Partymanager initialised…
[4:55:21:36]- Debug:Votermanager preloaded…
[4:55:21:36]- Debug: closing attack manager
[4:55:21:36]- Debug: attack manager closed
[4:55:21:36]- Debug: opening attack manager
[4:55:21:36]- Debug: closing attack manager
[4:55:21:36]- Debug: attack manager closed
[4:55:21:38]- SIM_Attacks loaded
[4:55:21:39]- Debug: attack manager opened
[4:55:21:39]- Debug:Pressure groups opened…
[4:55:21:39]- Releasing Scenemnager
[4:55:21:39]- Released Scenemnager
[4:55:21:39]- Debug:Scene Manager released…
[4:55:21:39]- Debug:Policy Group Initialise…
[4:55:21:39]- Initialise Scenemnager
[4:55:21:39]- Initialised Scenemnager
[4:55:21:39]- Debug:Event Manager Initialise…
[4:55:21:68]- Debug:Policy Manager Initialise…
[4:55:21:75]- Debug:Sim Value Initialise…
[4:55:21:88]- Debug:Situation Manager Initialise…
[4:55:21:89]- Debug:Achievements Initialise…
[4:55:21:90]- Debug:Ministers PreLoad…
[4:55:21:90]- Debug:GrudgeManager Initialise…
[4:55:21:90]- Debug:Dilemma Manager ResolveConnections…
[4:55:21:90]- Debug:Policy Manager ResolveConnections…
[4:55:21:98]- Debug:Event Manager ResolveConnections…
[4:55:21:101]- Debug:Sim Value ResolveConnections…
[4:55:21:102]- Debug:Situations ResolveConnections…
[4:55:21:104]- Debug:Simulation pre-load completed
[4:55:21:104]- Debug::LoadingGameData
[4:55:21:104]- LoadMission
[4:55:21:105]- LoadHashes
[4:55:21:105]- LoadParties
[4:55:21:105]- LoadVoters
[4:55:21:252]- LoadPolicies
[4:55:21:351]- LoadSituations
[4:55:21:351]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:21:361]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:21:380]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:21:398]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:21:399]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:21:415]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_sdlmain.cpp,65]]
[4:55:21:417]- LoadDilemmas
[4:55:21:452]- LoadSimValues
[4:55:21:455]- LoadVoterTypes
[4:55:21:491]- LoadGrudges
[4:55:21:492]- LoadEvents
[4:55:21:492]- LoadFinances
[4:55:21:492]- LoadMinisters
[4:55:21:493]- LoadElection
[4:55:21:494]- LoadPolls
[4:55:21:494]- LoadPressureGroups
[4:55:21:494]- LoadSimulation
[4:55:21:495]- LoadGlobalEconomy
[4:55:21:495]- LoadGameplay
[4:55:21:495]- LoadEffects
[4:55:21:555]- LoadIssues
[4:55:21:555]- LoadChangelog
[4:55:21:556]- LoadCompassProgress
[4:55:21:556]- LoadStats
[4:55:21:556]- LoadManifestos
[4:55:21:556]- LoadFundraising
[4:55:21:556]- LoadPerceptions
[4:55:21:564]- LoadAdvice
[4:55:21:568]- Finishing Load
[4:55:21:791]- Finished load game thread…
[4:55:21:805]- Thread finish detected by loading screen
[4:55:21:805]- Ending thread: [0][Load Game]
[4:55:21:920]- Setting loading screen ready
[4:55:29:99]- Starting thread:[0][Next Turn]
[4:55:29:101]- Next Turn thread created OK
[4:55:29:102]- Debug::MultithreadNextTurn Start
[4:55:29:103]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2060]]
[4:55:29:112]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:130]- Debug::Loading Screen Initialised
[4:55:29:130]- Debug::IssueManager initialising
[4:55:29:130]- Debug::Ministers next turn…
[4:55:29:130]- Debug::eventmanager next turn…
[4:55:29:130]- Debug::Pressure Groups next turn…
[4:55:29:130]- Debug::policy manager next turn…
[4:55:29:130]- Debug::global economy next turn…
[4:55:29:130]- Debug::situations manager next turn…
[4:55:29:130]- Debug::finance manager next turn…
[4:55:29:130]- Debug::neural processing begins…
[4:55:29:212]- Debug::neural processing complete
[4:55:29:213]- Debug::dilemma next turn…
[4:55:29:213]- Debug::voter manager next turn…
[4:55:29:262]- Debug::party manager next turn…
[4:55:29:263]- Debug::polls manager next turn…
[4:55:29:263]- Debug::grudge manager next turn…
[4:55:29:264]- Debug::finance manager next turn…
[4:55:29:264]- Debug::simulation processed
[4:55:29:264]- Debug::Political capital processed
[4:55:29:264]- Debug::Elections processed
[4:55:29:264]- Debug::Autobal processed
[4:55:29:264]- Debug::Achievements checked
[4:55:29:265]- Debug::Compass progress checked
[4:55:29:266]- Save file buffer set:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 116

[4:55:29:370]- Save Manifesto Start:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1017

[4:55:29:370]- Save Current Manifestos complete:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1027

[4:55:29:370]- Save Manifesto End:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1036

[4:55:29:370]- Save fundraising start:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1058

[4:55:29:370]- Save fundraising end:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1109

[4:55:29:370]- Save perceptions start:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1116

[4:55:29:370]- Save perceptions end:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 1143

[4:55:29:370]- Save file writing complete:D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\sim\SIM_SaveGame.cpp 151

[4:55:29:382]- Debug::Autosave complete
[4:55:29:383]- Debug::ProcessGameLoad
[4:55:29:383]- Debug::Releasing gameplay…
[4:55:29:383]- Debug: closing attack manager
[4:55:29:383]- Debug: attack manager closed
[4:55:29:441]- Debug::preloading gameplay…
[4:55:29:441]- Debug: closing attack manager
[4:55:29:441]- Debug: attack manager closed
[4:55:29:441]- Debug:Simulation Released…
[4:55:29:441]- Debug:Initialised Globals…
[4:55:29:441]- Debug:Financemanager initialised…
[4:55:29:441]- Debug:Partymanager initialised…
[4:55:29:442]- Debug:Votermanager preloaded…
[4:55:29:442]- Debug: closing attack manager
[4:55:29:442]- Debug: attack manager closed
[4:55:29:442]- Debug: opening attack manager
[4:55:29:442]- Debug: closing attack manager
[4:55:29:442]- Debug: attack manager closed
[4:55:29:446]- SIM_Attacks loaded
[4:55:29:446]- Debug: attack manager opened
[4:55:29:446]- Debug:Pressure groups opened…
[4:55:29:446]- Releasing Scenemnager
[4:55:29:446]- Released Scenemnager
[4:55:29:446]- Debug:Scene Manager released…
[4:55:29:446]- Debug:Policy Group Initialise…
[4:55:29:447]- Initialise Scenemnager
[4:55:29:447]- Initialised Scenemnager
[4:55:29:447]- Debug:Event Manager Initialise…
[4:55:29:470]- Debug:Policy Manager Initialise…
[4:55:29:473]- Debug:Sim Value Initialise…
[4:55:29:484]- Debug:Situation Manager Initialise…
[4:55:29:485]- Debug:Achievements Initialise…
[4:55:29:485]- Debug:Ministers PreLoad…
[4:55:29:485]- Debug:GrudgeManager Initialise…
[4:55:29:485]- Debug:Dilemma Manager ResolveConnections…
[4:55:29:485]- Debug:Policy Manager ResolveConnections…
[4:55:29:490]- Debug:Event Manager ResolveConnections…
[4:55:29:491]- Debug:Sim Value ResolveConnections…
[4:55:29:493]- Debug:Situations ResolveConnections…
[4:55:29:497]- Debug:Simulation pre-load completed
[4:55:29:497]- Debug::LoadingGameData
[4:55:29:497]- LoadMission
[4:55:29:497]- LoadHashes
[4:55:29:497]- LoadParties
[4:55:29:498]- LoadVoters
[4:55:29:623]- LoadPolicies
[4:55:29:722]- LoadSituations
[4:55:29:722]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:761]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:762]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:895]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:897]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:913]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:914]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:929]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:930]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:962]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:963]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:29:979]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:29:981]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:30:146]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:30:149]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:30:162]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:30:163]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\engine\TextEngineUTF8.cpp,2088]]
[4:55:30:261]- Waiting for render thread [D:\programming\democracy 4\builds\Democracy4\src_all_operating_systems\app\app_game.cpp,588]]
[4:55:30:262]- LoadDilemmas
[4:55:30:296]- LoadSimValues
[4:55:30:300]- LoadVoterTypes
[4:55:30:332]- LoadGrudges
[4:55:30:333]- LoadEvents
[4:55:30:333]- LoadFinances
[4:55:30:333]- LoadMinisters
[4:55:30:334]- LoadElection
[4:55:30:334]- LoadPolls
[4:55:30:334]- LoadPressureGroups
[4:55:30:334]- LoadSimulation
[4:55:30:334]- LoadGlobalEconomy
[4:55:30:334]- LoadGameplay
[4:55:30:335]- LoadEffects
[4:55:30:391]- LoadIssues
[4:55:30:392]- LoadChangelog
[4:55:30:392]- LoadCompassProgress
[4:55:30:392]- LoadStats
[4:55:30:393]- LoadManifestos
[4:55:30:393]- LoadFundraising
[4:55:30:393]- LoadPerceptions
[4:55:30:393]- LoadAdvice
[4:55:30:393]- Finishing Load
[4:55:30:618]- Debug::Autoload complete
[4:55:30:619]- Debug::MultithreadNextTurn complete
[4:55:30:637]- Thread finish detected by loading screen
[4:55:30:638]- Ending thread: [0][Next Turn]

30/10/2020 - 23:31 - ERROR: VectorEngine::CalculateSvgDimensions: circle.svg: no dimension limits set.
01/11/2020 - 04:40 - First run crash detected, switching to windowed mod automagically
02/11/2020 - 00:05 - First run crash detected, switching to windowed mod automagically
02/11/2020 - 04:33 - ERROR: VectorEngine::CalculateSvgDimensions: circle.svg: no dimension limits set.
02/11/2020 - 04:33 - ERROR: VectorEngine::CalculateSvgDimensions: circle.svg: no dimension limits set.

Has this situation improved?