Used a fleet completely composed of tutorial ships.
Those plasma frigates were ANNOYING. The meatshield cruisers had no effect on my shields, I would suggest in the future replacing their weaponry with more armor. Or something else. Tractor beams maybe? Missiles? Anyways, should have set frigate priority high. Would have ended a lot sooner. Creating RCIX SAC-2 now…
CHALLENGE CODE 4597464
o.O i did; those “meatshield cruisers” were frigate shredders, or supposed to be anyway… The plasma frigates are there to tear through your cruisers while the “meatshields” are there to annihilate any frigates they find.
And as far as speed goes, the min speed was 0.15 for the other SAC; 0.1+ is easily achieved by sticking a couple of High Efficiency engines on the cruiser.
SAC 3 is up, using The Order (sorry AcePalarium :P). It scrapes by on the publicly posted SAC 2 (a furious fight ending in my rocket cruisers duking it out with your cruisers and mine barely coming out on top), blazes through the retaliation version of SAC 2, and performs pretty well against SAC 1. it uses Rocket Cruisers in the back that have high armor, with laser cruisers in the front that have a lot of shields, and a couple of anti-fighter frigates ward off the occasional bomber or whatnot.
Posted RCIX-5, # 14603372. Beat fleets 1-4, also retaliated privately to those fleets that I beat.
Like JoeCairo my cruisers are sluggish but they all move forward to victory - except I just noticed Yurch just clobbered the fleet.
Most problems I had was with #4, the swarm and had to replace a lot of missiles units with plasma units.
Didn’t really affect the other 3.
What is with fleet #3 with the federation frigates? Half just sit there and the battle ends before i can get there?
Anyhow - combined Rebel fleet, I used cruisers, frigates, and fighters. 4 Frigates designs, 4 cruiser designs and one fighter design.
I tried to make as well rounded as possible.