THe New SAC!

I hate to ask this, but those ships do have 0.1 speed right? I don’t notice the ships move that much.

I kinda relaxed the rules to “has to have engines” :slight_smile:

Also, i don’t see the challenge number for 10 (or 11 for that matter)

11 is 4604963
12 is 4605151

Posted RCIX-SAC-13 which defeats 4-12. I couldn’t find 1-3. Challenge# 4605355

Not sure why you couldn’t find 1 through 3. Refresh your challenge window, sort by ID (newest first), then scroll to the ID number.

BTW: i don’t want to make this an order: you only have to beat the last 4 challenges. it’s of course fine if you play against more, but all you have to say is beats SACs [number]-[number] where the numbers are of the last 4 challenges.

Hmm, The way I like to do it when I am working on a SAC challenge is to create my own custom challenge list filtered to only include the map in question and reverse sorted by ID (most recent first). This makes it a lot easier to find the challenges I want.
This doesn’t help with your RCIX-SAC-1,2 and 3. The only way to find those is to go through this thread looking for challenge ID’s.

4596641 is not labeled as RCIX-SAC-1 it’s just called a new SAC

This is on a different map

This is not a public challenge

This one is not labeled as RCIX-SAC-3

I would have thought that the general ignoring of your minimum speed rule would have demonstrated that the authority of anyone here to give orders is strictly limited to the desire of others to follow them. If you look at the original SAC you will see that I have a particular fondness for SAC sweepers and I’m certainly going to say so when I have one.

14 up and updated.

#4605490

Beats everything except 8. But that’s okay since that’s my fleet :P.

15 is up. Tribe cheap cruiser wall, beats 8-14. Ran out of time before testing it vs the earlier fleets. Enjoy!

16 posted. I’m pretty sure 13,14,15,16 ALL get raped by frigate spam. So pretty much just rename 8 as 17 :stuck_out_tongue:

The map is RCIX-SAC, not the taunt column. That’s the right one.

That… is actually correct! Not sure what happened there. It still counts, i guess.

That, again, is correct. It’s RCIX-SAC 3. I wasn’t aware we were supposed to post it like that…

It doesn’t help if you don’t post the challenge id…

16 is 4605733

8 was my howitzer, 11 was my frigate spam, so 12-16 all must have beaten frigate spam.

That being said, I can rename 8 as 17. Since it beat 13, 14, 15 this morning and was just waiting for 12 to move out of the bracket. Tribe Howitzer just can’t beat Rad Gun.

16 didn’t need to beat frigate spam 11 (just 12,13,14,15). Oh and yes, 16 does get beaten quite badly by 11. 16 demolished 12-15 by good margins (99%,100%) so I’m pretty sure I can mod up 16 (yet again) to beat the howitzers, while still keeping superiority over the others.

I think it’s pretty funny that even with the 4-streak requirement, we still can’t avoid rock paper scissors, lol.

Okay here’s SAC 17, the new howitzer deploy.

#4605801

You mean i can stop fighting that evil Federation fleet with all the fighters escorting a cruiser in front? YESSSS!!! :stuck_out_tongue:

Your approbation warms my heart.

RCIX-SAC-18 posted challenge #4605876

I hate it because the best i could get was with a Swarm fleet flanking via 3 separate mini fleets; i shredded most of the cruisers but somehow your panthers won out in the end (prolly thanks to those fighters being released and shredding a few cruisers before my anti-fighter guns could do anything to them) >:|

19 up Large Pizza with Extra CHEESE

Edit: Modified again for extra anti rush capability. Beats both 11 and 17 with a comfortable margin now even when center deployed. Since 20 isn’t up yet I guess that’s okay right?
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