This and that


#1

Really enjoying the beta so far, the game load times are wonderfully fast.
Just jotted down some things, I looked but couldn’t see any mention of them already in the forum but you may be aware of them already.

Features

[]Pressing escape during the tutorial brings up the Yes/No popup but both options fail to respond and only the top right X works to close the popup.[/]
[]Alt-tabbing out or game losing focus (due to external applications) results in a blank screen when returning to game with no option other than to Alt-F4 the game.[/]
[]Encountered an issue with deleting a custom design, the whole game frozen and ultimately had to be killed as it was unresponsive.[/]
[]The -/+ signs work on the numpad but not on the many keyboard[/]
[]When friendly heal toggled on, new unit require it to be toggled off and back on to display.[/]
[]Regimental badge editing, tool tips for pos and size both say _TT[/]

Say if you need any further information on any of these.

Wish list

[]I find it difficult to identify which designs/templates are for attack, defence or both, some kind of filter would help as the number of designs grow over time.[/]

Cheers
W


#2

On the “Bear north” map it’s tricky to target the emplacements at the very bottom of the screen.
You can remove the HUD but this switches off the target selection.


#3

The dog tag time-out appear to be based on the current speed of the game, which results in capturing them a little tricky if you like to run a game at higher speeds.
With a game speed of 0.2 you get about 15 seconds to collect the dog tags, on 1.0 speed it’s 5, but on the top speed you only get about 2 seconds to capture them.


#4

hmmm thats a good point, I should probably change that :smiley:


#5

:slight_smile: That does sound nice. perhaps 15 seconds across all speeds? Just a thought.

-Teal


#6

Yeah, consistent time for dog-tags would be nice. Maybe add oldskool blinking to them as they are about to disappear. This way players know the 15 second timelimit is coming to an end.