Just got this in the sale, lots of excitement tanked when I quickly found the game is unplayable BC of balance issues.
Notice I didn’t say biased, leftist, progressive, socialist. So save hur bur bur mah socialism rocks. When people complain about this, it isn’t a political issue, it’s a game design issue. If I try to play freemarket, or conservative, or theocratic I expect there to be set backs, and negative effects, but there also has to be bonuses and incentives other than I’m trolling. I would also expect that when I play socialist there are drawbacks to everything I do, not solve all the world’s problems without any ill effect or challenge to my action.
Forget the, but there are assassination attempts garbage, I’m talking about the real set backs and challenges to governing that every other play style faces where a policy negatively affects another area of policies. In this game socialism solves, crime, inequality, education, healthcare, drug addiction, racial tension, and poverty without any trouble paying for it or causing other deficiencies. Even if socialism could do this in real life, that’s not compelling gameplay.
It’s like if we compared the governing styles to rpg/mmo roles that are typically balanced. Socialism would be ok to be DPS, it’s accessible, effective in most situations, a great starter. Then healer, tank, and control exist for different experiences and to accomplish other achievements. However in this game socialism also heals itself, can take all the hits, and shuts every opposition down. It’s better than the other roles at their own specialties.
The complaints aren’t about politics, it’s about poor game design in a political game.