Turret Sprite

Well, I was thinking about to make some huge turrets, but the problem is that those turret sprites are quite tiny. If you scale them up the turrets look totally blured. So is there a way to link a turret with a huge sprite like the 128x128 dds used in the ship building? What would I have to alter in the race.txt if I wanted to do so? If this is not possible now, PLEASE make this possible with the next update. I’m thinking about a possible model like the fighter sprites. The turret dds should be 256x128. On the left side the normal, and on the right side the damaged turret. Of course this should only be an alternative to the normal sprite size of 64x64 because if you scale them too much down they would look bad too I think. Maybe this could be managed in a way where you could type turret_sprite = turret1.dds within the turret.txt…