Empire is my favorite faction, I like the design best and its background story reminds me of Warhammer 40 000 universe.
So, by ultimate I mean that by this build you have only about 5-15%(85-95% left) losses(you can have zero losses if they behave properly), and the size of your fleet is less than half of the enemy fleet.
I have 4 types of ships:
- Disruptor(praetorian cruiser)–>3 EMP cannons, 3 hi-speed point defense or scramblers, 2 target painters, 1 point defence scanner II, set to primarily target cruisers, retaliate
- Annihilator(imperator cruiser)–>7 multiple warhead missiles, 1 target booster II, set to target cruisers, Disruptors give them persistently almost 300% hits, cooperative
- Destroyer(centurion cruiser)–>5 imperial laser beams, 1 EMP shield, 1 hi-speed point defence, set to primarily target frigates, cooperative and vulture
- Interceptor(weapons platform frigate)–>6 anti-fighter missile launchers, powered armor, only set to attack fighters, in escort or formation
All cruisers have 700-800 shields(I usually have Destroyers over 1000), combo of fast recharge and multi-phasic. Based on the composition of enemy fleet number of each type and behavior varies.
And Interceptor frigate is definitely the fastest way to get rid off enemy fighters, anti-fighter missile launchers greatly out-match any other anti-fighter weapon in terms of tracking speed and range.
Let me know if you think you have a better empire build.
Just found an empire build that can give you the highest honor on normal and hard battles in the game.
It gives you 0 losses, 0 damage with fleet 3- 4 times less in size than opposing fleet.
Unlike before just one type of ship, Imperial Blaster, 2-3 of them.
Orders: vulture, keep moving
In battles with lots of fighters , give them Phalanx anti fighter escort.