I think we just need new victory conditions as part of our game-play options, as to accommodate different tastes. We should at least have the standard “annihilation” (or whatever name you can think of for it) mode in which the player must destroy every single enemy unit down to the very last fighter to claim victory. Then we could have per-class-ship conditions/modes, for instance “cruiser assault” (or, again, any other name you’d prefer for such a mode) in which the player would have to destroy all the enemy’s cruisers to win even if there are frigates and/or fighters left, et cetera (same mode but for frigates, and so on). Then the “default” mode, the one we currently have, based on the percentage of the fleet remaining (currently at 10%). And so on… and of course the on-line challenges would be updated “per mode”, with a new filter to determine if the challenge(s) were made under specific victory conditions. I know it can be done, but I would prefer it be done officially by the developer, although I would certainly be happy to see it happen as a modification, which I would surely try.