Take a look at these two pictures. What’s the problem with them?
(Answer: The cloud cover makes it too hard to see properly.)
The cloud cover is visible down to 7 levels of zooming in. This, in fact, isn’t realistic. Real clouds actually exist at a ‘cloud bank’ layer. The height varies and when at ground level it’s called ‘Fog’. Anyway, it’s obscuring and excessive and what can players do, except turn off the graphics option for it?
Suggestions: Cease to draw clouds at 2 levels of zooming in. Don’t draw clouds at all on night maps, because vision is already poor.