what is the spiret creater
You mean “sprite” creator/editor… It’s basically any program that can open/save an image in .dds format (for the game to use).
DYL8000 could also be refering to the ship editor . . but that is a long shot.
To create the sprites for GSB you can use several programs. Its a matter of choice the only main requirement is that the program can save the file as a dds. Here a few programs that are used by the modders . .
- Photoshop
- Paint.net
- Gimp
Go Gimp!
Actually Gimp is useful because it gives the coordinates for where your mouse is, which is extremely useful. Idk if other programs do this, but that is why I like it.
For me, paint.net is just not good enough… Here’s why:
That was after I got him to try to open my ship.
[size=1]I love taking pm’s out of context…[/size]
most of the time you wont need 244 layers… thats just you randy. i told you that its bad for your health!
but, i think that you and i work in different ways… mine being more effective of course ^^
You’ll need that many layers if you wanna do a truly modded ship (with nearly no individually distinguishable components)… I admit, your way is faster (a lot) but, mine produces quality ships.
sigh Oh well, this argument should be good…
Do I smell a hint of sarcasm?
…
maybe
…
@ randy
i bet that i could have done that ship in under 50 layers… just sayin…
-.-
And still be as easily mod-able as it is now? give it your best shot…
Personally i dont care how many layers was used in the creation of a ship.
The only think i care about is a polished finished product !
Gimp forever. Gimp > Photoshop (but free and with the same functionallity xD). And u can use the ammounth of layers u want , but still 244 layers seems a bit over…