Hello, I’m new to the board. I purchased the game ad so far enjoyed it. I’m a long time fan of political simulator (supreme ruler, super power, many paradox games) and find Democracy 2 one of the most intriguing and well-thought, The policy system is very clever, and the number of options in amazing. Thre are some issues, too:
- i find investing in technology and education far too cheap and rewarding in the short time. Even countries that are considered poor (Zambesia) can develop from agricultural economies to hi-tech ones in a matter of few years, with ther GDP skyrocketing. According to me, the developement of new technology must be slower and must rely mostly on private companies and corporations, with free-market states getting an edge at the expense of economic regulation, facing the problems of a growing society (disparity between rich and poor, mostly)
- once the things are up and running, the game is far too easy. Past a certain point, your party membership ensure you victory even if you actively try to destroy the nation
- the political capital now is stored as a sort of currency. I feel that in real life the political power of a government to force decisions and implement reforms fluctuate overtime, as the electorate forget past achievements and the political situation changes. It would be nice to have events that dimish political capital, or even a system where unspent political capital erodes after a few turns.
- inflation should be an issue. Is a major social problem (here in Italy, truly a terrible thing :mrgreen: ) and influence the economy
- it would be nice, as far as dilemmas goes, to have some proposed by lobbies and pression groups. Like, “the union of small factory owners propose a revision of the strike right”. It would feel more real, and the pressure groups more vocal.
- minor parties could also be considered, via dilemmas or events that erode party membership or influence small portions of the electorate (causing it to vote for neither of the major parties)
- it would be nice to have an option to rig elections, or even abolish them if you obtain the “police state” achievement. Also, an option to change electoral law and to limit mass suffrage (spending enormous political capital) would be cool. Perhaps this is beyond the scope of the game, but it is just a proposition.
- I understand that international politics are abstract, but a little revamping of the system, with more dilemmas, more UN resolutions and a policy stance about interventionism-isolationism (linked with military budget, and with grave internal consequences), would go a long way about making the game more realistic. Even a breaking of “foreign relations” in different areas like relations with first world, second world and third world countries could be a good idea.
Well, enough for now :mrgreen:
I understand fully that developing a game like this is a daunting task, and Democray 2 already does a superb job. But I look forward to a ever-developing game, for this title has the potential to be a masterpiece even outside the indie scene.