How to change policy costs/income?


#1

Can you change the costs or the income of an existing policy? If yes, how?


#2

Good evening Gikgik,

in the policies.csv file you can change existing policies by following the ‘example syntax’ at the top of this file:

I have marked the main options, which you can use to determine the costs or/and the income of a policy.

For example in the syntax of the policy ‘AgricultureSubsidies’, you can see these information:

In this syntax we can see, that the min-cost is 120, max-cost is 2800. By raising up this policy to an higher amount ingame, the cost-value will be between these two values.

The ‘0,0’ indicates in the syntax, that this policy don’t generate any income.

I hope, I could help you. :wink:


#3

I don’t want to alter the original game files. Can it be done from a mod folder?


#4

Hi Gikgik,

you can create a folder in the main directory of the game, which can be used like a mod folder.

For your idea you have to create the subfolder ‘data’ in your mod folder and a subfolder ‘simulation’ in your new ‘data’-folder.

Change the values of the policies.csv and copy it into your simulation-folder in your mod folder.

To activate and include the mod for the game, you can check the official modding guide:
http://www.positech.co.uk/democracy3/modding_mod.html