Okay, so I’m putting together a Ren-Faire Jousting job and this is what I have so far.
name = renfairejouster
guiname = Ren-Faire Jouster
desc_male = Jousting Knight
desc_female = Jousting Lady
employer = [YORFI] Ye Olde Renaissance Faire Inc
workplace = Ren-Faire
industry = acting
minsalary = 9000
maxsalary = 20000
locked = 0
rarity = 0.65
sociability = 0.45
socialkudos = 0.1
promote0 = confidence
promote1 = fitness
promote2 = happiness
commutedistance = 6.1
duration = -1
0 = xp_acting_action,0.90
1 = fitness,0.90
0 = tiredness,0.40,_TIRED_DEGRADE
1 = xp_acting,0.01,_JOBXP_DEGRADE[/code]
The questions I have are as follows:
- Do the monetary values or tiredness degradation seem unrealistic? I wasn’t quite sure how to balance those.
- Is there actually an xp_acting value? I grep’d my way through the csv’s and read a lot of them but I couldn’t find anything relevant to acting.
- Have I done anything wrong?
- Is there any documentation on possibly unused values (such as xp_acting, if it does exist)? For modders such as myself, a list of all these values and what they are, explicitly would be very helpful.
Anyway, thanks for your time and for checking this out.
[Edit: Whoops, said fitness where I’d meant to say tiredness.]