Limit Fleet Sizes in Campaign?


#1

Is there a way to do this? I mean, I get that I’m not the best tactician/designer here, but seriously
going up against 16 or 24 or 30 CRUISER ONLY FLEETS- ON EASY- does kinda make this amazingly difficult. It doesn’t matter HOW well engineered my fleet is when it’s outnumbered 10:1 x.x

Incidentally. Is there also something I can adjust so I’m not getting rushed -every- turn? I’ve got a whole three planets, and I can’t DO anything because I end up having a fleet attack me from each end, every. Single. Turn. It’s a lucky turn where I only have ONE attack.


#2

a well built cruiser is powerful and cheap at about 3,000
to help more you must say more about your ship designs


#3

I’m not having trouble with my designs… I’m having trouble with the AI fleets consisting of 24 cruisers, which overwhelms anything I have o.O


#4

then you need to put more ships in


#5

If I remember, the code for each planet has a maximum AI fleet cost (although probably not during “arms race”)

If your problem is constant attack your issue is likely a high threat %. If you want to, the max ai attacks per turn is also a controllable setting.

Hope those help


#6

Where is this controllable setting you speak of? I had a look and couldn’t find it.


#7

In your Gratuitous Space Battles install location, there should be a folder labelled ‘campaign’. Open that, then open the folder labelled ‘data’ - this should be the only folder on that level. Then find a file named ‘campaign_opt.ini’. This file contains a number of settings for the campaign, one of which is called ‘max_ai_attacks_per_turn’, which appears to be set to 4 as a default.

So, as an example of where you might find this file on Windows:
C:\Program Files (x86)\Positech Games\Gratuitous Space Battles\campaign\data\campaign_opt.ini

The exact file path on your computer might be different, but from \Gratuitous Space Battles on should be the same if you’re on a Windows system.

*.ini files are text files, so any text editor should be able to read and edit it.


#8

me in my infinite wisdom just realized that this was not about the scenario games that give you points for the fleet HQ

spam fighters, doesn’t mater how well armed a fleet is it will not survive a fighter fleet with about 40 fighter squadrons


#9

At that stage you get around 6 pilots a turn. It’s not that easy to spam, especially when you divide among several planets and are consistently attacked.