Offline for a week, I am sketching on two new mods.
Earth Transit straightens out functions in the transport sector, and its environmental impact. Car-related policies scale with car usage. Pollution (short-time exhaust in the air) is separated from Environment (long-term sustainability of the ecosystem). Pollution is mostly created from Oil Demand. Commuters get a little grumpier. Bus Strikes can happen, similar to Rail Strikes. Some new events, too.
Crime and Punishment increases crime when the nation prospers (as there is more stuff to steal). Tasers and Curfews get more useful against specific situations, but cause Police Brutality. Gambling, prostitution, alcohol and drug laws affect tourism.
Tobacco and Alcohol taxes contribute to the black market, which can be disrupted by the Fraud Unit.
What do you think?