After watching cliffski’s latest video thought I would try the carousel line which seems to be very broken. A car will go round and enter random stations no matter what stage it is at.
Is this normal because the latest update is not out or is this just a bug? I have tried this on mutiple different missions as well as different stages. This also happens without stages being broken down.
A simple way to reproduce the bugs (like the following picture).
Make a Carousel
Make 1 incomming lane and 1 outgoing lane
Make a Fit Bodyframe, Fit Roof and Fit Doors station
The cars that have already been at Fit Roof will goto Fit Roof again
If a car is partially made (have been to either Fit Bodyframe or Fit Roof) it will goto Fit Body if the slot is open. This makes sense.
Remember that Fit Bodyframe can be divided into more stations. Much rework and balancing is needed before Carousel Production is possible, like Cliff said. It would take a systematic overhaul to make it good.
Dear Cliff, if you are reading this, please do the overhaul; it would mean a lot. Thanks for great game!
I think the problem is that a car will never avoid a lot, or worry if it goers down the wrong route, as long as that route does actually take it to where it wants to go. In other words, cars can sit in a queue behind stuff doing task A, if its already done A, but its route suggests it can get to B through this route. I’ll have to find time to give it another look.
Tested the Carousel layout again. Works like a charm, but only if you have exatly one ring and production wings.
A sub-ring with additional production wings does not work.
Would live to revive this topic as I miss using the carousel factory especially for the 3,000 budget scenario. Carousel does not work at all and cars wont go in to any slot anymore.