I was trying to make some mods involving the research tree, adding some new research projects or splitting some of them.
However, I’m not sure what’s the reason behind it, but I couldn’t manage to do so. I think it’s because the game needs the graphics for these new research projects, which obviously are not included in the game files, so, i was wondering a few questions.
1.- Is it possible to add new content to the game? Graphics, 3D models, and all that kind of stuff. By now, all mods I’ve seen reuse already existing graphics or doesn’t need any graphics.
2.- Is it possible to add new machines? I tried to “clone” a machine with improved stats but at a higher cost, but it didn’t show up in the building menu. Not sure about if I did something wrong.
3.- Would it be possible some kind of “intelligent patching”? For example, if I want to overwrite some strings and add some new ones to the strings_en.data file, in my mod folder i’ll create a strings_en.data file and create on it the new strings and the ones I want to overwrite, instead of a copy of the original file with the strings i want to add. I don’t think it would be that difficult to implement, the game should load all the original files, and then, incorporate or overwrite to the loaded data the info on the mod folder. This could make mods compatible with any future update of the game, because mods won’t need to be updated in order to incorporate new data from game updates.