First of all - thanks for a great modding tool! Really helpful
When I load a country however, I get an error that apathy and economic cycle can be either 0 or 1 and the program doesn’t accept other values for them?
First of all - thanks for a great modding tool! Really helpful
When I load a country however, I get an error that apathy and economic cycle can be either 0 or 1 and the program doesn’t accept other values for them?
The program accepts all values between 0 and 1 for this both parameters. So for example 0,3 is an accepted value.
If you have the values between 0 and 1, and you still get this error, pls let me see the country file, so I can test what is wrong.
Very cool tool. I’ve allready started working for mods. Thank you very much.
Anxiously waiting for furder updates:)
Edit: Tried a quick test county after saved and put it in the mods folder cant seem to find my test country at start. Am I doing somethng wrong?
Hi Ruzen,
the current version v0.21 is not saving in a mod filestructure and it doesn’t create the modfile.
v0.25 which is hopefully coming tomorrow afternoon will have a own “Mod” Section, with a Save All button to create the whole file structure needed.
So for now, you can create that on your own:
Modfile → Should be in folder “\data\mods”
Here’s the needed file content:
[config]
name = "Testcountry"
path = "Testcountry"
guiname = "Test Country"
author = "<YOUR NAME>"
description = "Description, fill out what you want"
Then inside your Democracy 3 directory, create a folder “Testcountry”, then inside create “data”, inside that “missions”, inside that a folder “Testcountry”, and finally in this folder you can put your countryfile.
(will by <YOUR D3 Install\Testcountry\data\missions\Testcountry\testcountry.txt)
(policies will be there inside the filestructure <YOUR D3 Install\Testcountry\data\simulation\policies.csv)
If that’s way to complex or you just don’t want to create that manually, then wait for v 0.25.
EDIT: Take care with the country-“names file”, if this is not pointing to a valid namesfile, the game can crash on startup.
If setting to “data\names<country>names.txt”, it will point to the games namesfiles. (for example uknames.txt)
Thanks for fast responce. I’ll wait for the next update than. Meanwhile I am going to research more and more
Could it be that in policies the COST MULITPLIER will not displayed?
I’m currently testing v 0.25 and there is some issue with Cost Multiplier and Income Multiplier.
I checked now with v 0.21, it’s true, the cost multiplier is not displayed.
Added to current issues.
Version 0.25 is released now
This are the new features compared with v0.21:
There are some minor issues in this version, which are listed in the second post of this thread,
this issues will be solved in next release which is v 0.26
Please also submit your vote on the new poll I made, this gives me some direction how I should
design Simulations & Situations.
As the game itself is cross-platform it would be nice to build a cross platform editor too. Because of the .NET 4.5 requirement, this tool does not run under wine, so there is no way to use it on linux.
I have some years of QT-development knowledge, and would help to port the editor from .NET to something more, uhm, compatible. C++ with Qt is what i would use.
If you are interested, just PM me
Nice changes. Tried to test another country couldnt work it out but gona try it out later. About policies is there a way to change the starting value?
Edit: About the interface I think more features should be main focus. For ex. [ adding comples situations(good or bad), dillema, voter types(percentage), cabinet members].
…but I guess It will be cool If there were a faster way to find policies at policies tab. Just like at country/policies search thing. I dont know the term of that box.
how to download ?