I hope the explanation is understandable. If something is not clear please ask.
Preliminary information (not the bug):
I am organising my ships in A LOT of fleets when playing campaign.
As you will understand, this may favorize the appereance of this bug.
When I attack a world, I win the battle and I capture enemy ships, I observed that the captured ships are always added to my 1st fleet (the most left one, see picture below).
If my 1st fleet (most left one) has at least 1 ship remaining after the battle, no bug will occur.
If my 1st fleet (most left one) is completely destroyed in the battle (no ship left = fleet deleted), the game crashes, because it cannot add the captured ships.
The crash appears when clicking the “OK” button of the “Enemy ships captured” window.
I am able to reproduce it in my current campaign. I made a backup of the campaign to analyse this bug, so I was able to test several fleet configurations. Version Full 1.55
There was no new GSB patch since my last post in this thread, so obviously this bug is still there. And to be sure, I reproduced it again today.
I just wanted to know if you already worked on it and if it can be corrected for patch 1.57 ?
Anyway, I want to thank you for still working on GSB and for even implementing new modding possibilities for the next patch, like custom bullet textures, bullets with aoe, etc. This sounds fantastic.