Can't seem to get extra turrets working(Solved)


#1

Okay, so the Uni-T mod uses extra dds files (like turrets_unit_heavy) to store its many turret designs, so I’m trying to use an extra dds file of my own (turrets_coll_spec) to store excess turret designs for my own Collective mod, however, whenever attempting to enter the post battle statistics with a ship using one of these turrets, the game seems to try and find a matching Federation design to show, then crashes upon failing to do so (for comparison, Uni-T ships in post battle stats show Federation designs for their standard weapons, but show the Uni-T designs for extended, heavy, and rapidfire weapons). What am I missing?


#2

Open up any one of the heavy files and look for
icon = unit_turret_auto_v2h_icon.dds (sor something similar)
This is how i get around the problem

For further details look here Instructions to make your modded weapons compatible with the battle stats screen


#3

Had to look around a bit to find the right section, but changing the icon = … in the text file to reference a dds file got it working properly. Thanks!

In the meantime, The Collective is coming along nicely, and should hopefully be ready for release some time in May.


#4

Welcome, once you know where to look its easy - the problem will be if you have to change 100’s of modules (like i did)
If thats the case i can strongly recommend using scripting language (like perl, python etc) or even a bulk text editing tool that has macros (ultraedit)

Sweet, new mod - cant wait !