I’m thinking maybe the “Disruption bar” should be replaced with a “Crew bar” that tells the status of the crew aboard the ship.
As modules get destroyed, the crew will drop.
This would only be useful if there were other ways to kill a crew also, such as boarding parties or radiation guns. Escape pods could theoretically make their way to another friendly ship and join the crew there.
Medical Modules might even allow you to replenish crew the way armor repair modules replenish armor. It’s just another resource for your ship.