Anyone know what the effects of damage are. Fighters very clearly slow down when damaged (you can see them fall out of formation). Presumably that means larger ships do as well, but it’s not as profound given their relatively low speed to start with?
Others have said that weapon ROFs decrease with damage, is this true?
Are the above a function of general damage, or the % of the given module damaged? Is it binary—meaning at some % damage speed drops by 1/2 or ROF by 1/2, or is it progressive (x% damage = x% reduction in speed/ROF?)?